Equilibrium in Discontinuous Games without Complete or Transitive Preferences Philip J. Reny Department of Economics University of Chicago November 17, 2015

Abstract Reny (2015) is used here to prove the existence of equilibrium in discontinuous games in which the players’preferences need be neither complete nor transitive. The proof adapts important ideas from Shafer and Sonnenschein (1975). Keywords: Abstract Games, Discontinuous Games, Incomplete Preferences, Nontransitive Preferences JEL Classi…cation: C72

1. Preliminaries Let us brie‡y review one of the results in Reny (2015) that will be used here. Let N be a …nite set of players. For each i 2 N; let Xi denote player i’s set of pure

strategies which we assume is a non-empty, compact, convex, locally convex, subset of a Hausdor¤ topological vector space, and let

i

denote player i’s preference relation, which

we assume is a complete, re‡exive, and transitive binary relation on X = G = (Xi ;

i )i2N

i2N Xi .

Let

denote the resulting game.

A strategy x 2 X is a (pure strategy) Nash equilibrium of G i¤ x

i

(xi ; x i ) for every

xi 2 Xi and for every i 2 N:

For any subset I of the set of players N , let BI denote the set of strategies x 2 X at which

every player j 2 N nI is playing a best reply, i.e., BI = fx 2 X : 8j 2 N nI; x

j

(x0j ; x j )

8x0j 2 Xj g: Note that BN = X and that B; is the set of pure strategy Nash equilibria of G:

For any set A; let coA denote its convex hull. The de…nitions and theorem below are

taken from Reny (2015). I am grateful to Nicholas Yannelis for encouraging me to write up this result. Financial support from the National Science Foundation (SES-1227506, SES-0922535, SES-0617884) is gratefully acknowledged.

De…nition 1.1. The game G = (Xi ;

i )i2N

is point secure with respect to I

N if

whenever x 2 BI is not a Nash equilibrium there is a neighborhood U of x and a point x^ 2 X

such that for every y 2 U \ BI there is a player i 2 I for whom, yi 2 = cofwi : (wi ; y i ) Say that a correspondence F : Y

i

(^ xi ; x0 i )g; for every x0 in U \ BI : Z is co-closed if the correspondence whose value is

coF (y) for each y 2 Y has a closed graph.1 Requiring F to be co-closed does not require it to be convex-valued or to have a closed graph.2 De…nition 1.2. The game G = (Xi ;

i )i2N

is correspondence secure with respect to

N if whenever x 2 BI is not a Nash equilibrium there is neighborhood U of x and a

I

co-closed correspondence d : U

there is a player i 2 I for whom,

X with non-empty values such that for every y 2 U \ BI

yi 2 = cofwi : (wi ; y i )

i

(zi ; x0 i )g

holds for every x0 2 U \ BI and every zi 2 di (x0 ): Theorem 1.3. Suppose that G is correspondence secure with respect to I

N: If for each

i 2 N nI; player i’s best-reply correspondence is closed and has non-empty and convex values, then G possesses a pure strategy Nash equilibrium.

2. An Application to Abstract Games We demonstrate here how Theorem 1.3 can be applied to yield a new result in settings in which preferences are neither complete nor transitive. Following Shafer and Sonnenschein (1975), for any strategy tuple x 2 X and for each player i the (possibly empty) set Pi (x)

contains those zi in Xi such that (zi ; x i ) is strictly preferred by i to x: Preferences are not speci…ed any further than this and hence need be neither complete nor transitive. Shafer and Sonnenschein (1975) further permit a player’s feasible set of strategies to depend upon all of the players’strategies. This second feature is captured by endowing each player i with a feasibility correspondence Ai : X

Xi ; where for any strategy tuple x 2 X; player i’s

feasible choices are restricted to the set Ai (x)

game

= (Xi ; Ai ; Pi )N i=1 .

A (pure) strategy x 2 X is an equilibrium of

Xi : These combine to yield an abstract if for every player i; xi 2 Ai (x) and

Ai (x) \ Pi (x) is empty. Shafer and Sonnenschein’s main result is as follows. 1

For example, a closed correspondence F : Y Z is co-closed if Z is contained in a …nite dimensional subspace of an ambient topological vector space. 2 Consider, for example, the correspondence mapping each point in [0; 1] into the set of all rational numbers with the usual topology.

2

Theorem 2.1. (Shafer and Sonnenschein (1975)). Let (Xi ; Ai ; Pi )N i=1 be an abstract game

satisfying,

(a) Each Xi is a nonempty compact and convex subset of Rn , (b) each Ai : X

Xi is a nonempty-valued, convex-valued, continuous correspondence,

(c) for each player i and each x 2 X, xi 2 = Ai (x) \ coPi (x),3 and

(d) each Pi has an open graph in X

Xi .

Then an equilibrium exists. We will generalize Theorem 2.1 by relaxing the assumption that each Pi has an open graph (thereby allowing some discontinuities) and by allowing in…nite dimensional strategy spaces. The idea of the proof is to construct a standard game G satisfying the hypotheses of Theorem 1.3 and whose equilibria yield equilibria of the abstract game. The game we construct is discontinuous but the incentives provided are similar to those provided by the continuous surrogate utilities constructed in Shafer and Sonnenschein’s (1975) proof. Theorem 2.2. Let (Xi ; Ai ; Pi )N i=1 be an abstract game satisfying,

(a) Each Xi is a nonempty, compact, convex subset of a locally convex topological vector space, (b) each Ai : X

Xi is a nonempty-valued, convex-valued, continuous correspondence,

(c) for each player i and each x 2 X, xi 2 = Ai (x) \ coPi (x), and (d) whenever x 2

i Ai (x)

is not an equilibrium, there is a neighborhood U of x,

a player i; and a co-closed correspondence di : U di (x0 )

Xi with nonempty values such that

Pi (x0 ) \ Ai (x0 ) for every x0 in U:

Then an equilibrium exists.

Remark 1. Note that (d) is satis…ed if each Pi has an open graph because if x 2

i Ai (x)

is

not an equilibrium, then for some player i there exists x^i 2 Pi (x) \ Ai (x): The continuity of

Ai and the open graph of Pi imply that there is a convex neighborhood (by local convexity) Ui of x^i and a neighborhood U of x; such that4 ; = 6 Ai (x0 ) \ clUi

Hence (d) is satis…ed by setting di (x0 ) = Ai (x0 ) \ clUi .

Pi (x0 ) for every x0 2 U:

Remark 2. Condition (d) permits some discontinuities but fails, for example, for Bertrand duopoly. Proof of Theorem 2.2. De…ne a game G as follows. Player A chooses y 2 X and players

i 2 N choose xi 2 Xi : Player A’s payo¤ is uA (x; y) = 1 if y = x; and is 0 otherwise, and the 3

Shafer and Sonnenschein (1975) actually make the stronger assumption that xi 2 = coPi (x): However, their proof requires only that xi 2 = Ai (x) \ coPi (x): 4 The closure of any set A is denoted clA:

3

payo¤ to any player i 2 N is,

ui (x; y) =

8 > > < 1; > > :

if xi 2 Pi (y) \ Ai (y) if xi 2 Ai (y)nPi (y)

0;

if xi 2 = Ai (y).

1;

This completes the description of G:

If (x; y) is an equilibrium of G; then optimization by players i 2 N implies each xi 2 Ai (y)

and optimization by player A implies y = x. Hence, xi 2 Ai (x) for i 2 N: Because by hypothesis xi 2 = Ai (x) \ coPi (x) for each i 2 N we have a fortiori that xi 2 = Ai (x) \ Pi (x) and

hence that ui (x; x) = 0 for i 2 N: But equilibrium in G requires ui ((x0i ; x i ); x)

for every

x0i

ui (x; x) = 0

2 Xi and every i 2 N from which we conclude that Pi (x) \ Ai (x) is empty for

every i 2 N: Hence, if (x; y) is an equilibrium of G; then x is an equilibrium of the abstract game. By Theorem 1.3, it therefore su¢ ces to show that G; with player set N [ fAg; is

correspondence secure with respect to N: Because BfAg ; the set of (x; y) 2 X

of X

X at which player A is best replying is the diagonal

X; the condition that G is correspondence secure with respect to N reduces to the

following. For every x 2 X that is not an equilibrium of the original abstract game, there is a neighborhood U

X of x and a co-closed correspondence d : U

X with nonempty

values such that for every y 2 U there is a player i 2 N for whom yi 2 = cofwi : ui ((wi ; y i ); y)

ui ((zi ; x0 i ); x0 )g

(2.1)

holds for every x0 in U and every zi in di (x0 ): Thus, it su¢ ces to verify this condition. Suppose then that x 2 X is not a Nash equilibrium of the abstract game. Let A =

i Ai :

There are two cases. Either x 2 A(x) or not. If not, then because A is closed, there is a neigh-

borhood U containing x such that y 2 = A(y) holds for every y in U: Set d(y) = A(y) for y in U: For every y in U there is a player i for whom yi 2 = Ai (y): Evidently, ui ((zi ; x0 i ); x0 ) 0

0

0

every x 2 U and every zi 2 di (x ) = Ai (x ): Hence, fwi : ui ((wi ; y i ); y)

is contained in fwi : ui ((wi ; y i ); y) and yi 2 = Ai (y):

0 for

0

ui ((zi ; x i ); x0 )g

0g = Ai (y) and (2.1) follows because Ai (y) is convex

On the other hand, suppose that x 2 A(x): Then by hypothesis, there is a neighborhood

U of x; a player i and a co-closed di : U

Xi with nonempty values such that di (x0 )

Pi (x0 ) \ Ai (x0 ) for every x0 in U: Consequently, ui ((zi ; x0 i ); x0 ) = 1 for every x0 in U and

every zi in di (x0 ): Hence, fwi : ui ((wi ; y i ); y)

ui ((zi ; x0 i ); x0 )g = fwi : ui ((wi ; y i ); y) =

1g = Ai (y) \ Pi (y); and so (2.1) follows because yi 2 = Ai (y) \ coPi (y): Q.E.D.

4

References Reny, P. J. (2015): “Nash equilibrium in discontinuous games,” Economic Theory, forthcoming. Shafer, W. and H. Sonnenschein (1975): “Equilibrium in abstract economies without ordered preferences,”Journal of Mathematical Economics, 2, 345-348.

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Equilibrium in Discontinuous Games without Complete ...

Nov 17, 2015 - i G N\I, player iIs best-reply correspondence is closed and has non-empty and convex values, then G possesses a pure strategy Nash equilibrium. 2. An Application to Abstract Games. We demonstrate here how Theorem 1.3 can be applied to yield a new result in settings in which preferences are neither ...

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