Character Sheet For Dungeons and Dragons 4th Edition

CHARACTER NAME Bjarve Bard

PLAYER NAME Fredrik

RACE Halfling

INITIATIVE

ABILITY SCORES TRENGTH

CON

CONSTITUTION

DEX D EXTERITY

INT I

NTELLIGENCE

WIS W ISDOM

CHA C HARISMA

8 13 10 16 13 18

8

0

BASE

RACIAL

13

0

BASE

RACIAL

8

2

BASE

RACIAL

16

0

BASE

RACIAL

13

0

BASE

RACIAL

16

2

BASE

RACIAL

-1

MODIFIER MOD+1/2 LVL

ENHANCE

MODIFIER MOD+1/2 LVL

ENHANCE

MODIFIER MOD+1/2 LVL

1 0 ENHANCE

ENHANCE

ADDITIONAL EFFECTS WHILE BLOODIED

35

AC

18

ARMOR

10+1/2 LVL

11

=

3

+

+

1,020

LEVEL 3

NEEDED EXPERIENCE

1,000

MISC

SPECIAL MOVEMENT

+

+

+

ABIL

+

1

+

REFLEX

16 16

=

11 11

+

3 4

+

5

WILL

=

+

+

1 1

+ ENH

FEAT

MISC

1

+

MISC.

+

+

+

+

+

+

+

+

+

SAVING THROW BONUSES

CONDITIONAL BONUSES

-1 without shield MISC.

CONDITIONAL BONUSES

+

1

+

-1 without shield

+

PASSIVE SENSES PASSIVE INSIGHT

+5 versus fear

4

MISC

+

CLASS

11

ENH

FEAT

CLASS

+

=

RESISTANCE

8

3

10+1/2 LVL

SURGES/DAY

SURGE VALUE (1/4 HP)

ABIL

+

12

MODIFIER MOD+1/2 LVL

17

ITEM

ARMOR

6

=

FORTITUDE

2

MODIFIER MOD+1/2 LVL

BLOODIED (1/2 HP)

BASE

6

+

TOTAL

MODIFIER MOD+1/2 LVL

4 ENHANCE

1

=

4

1

CURRENT EXPERIENCE

DEFENSES

1

3

HIT POINTS & SURGES MAX HP

2

1

WEIGHT 41 kg

SPEED MISC

DEX+1/2 LVL

0

ENHANCE

HEIGHT 4 fot EPIC DESTINY

PARAGON PATH

CLASS Cunning Bard

STR S

SIZE Small

GENDER Male

AGE 27

ALIGNMENT Good

DEITY Tymora

17

ACTION POINTS

PASSIVE PERCEPTION

ADDITIONAL EFFECTS FOR SPENDING ACTION POINTS

15

SPECIAL SENSES

ATTACKS & POWERS WEAPON OR POWER

USAGE

ATTACK

DEFENSE

RANGE

AC

10

ATTACK BONUS

1/2 LVL

ABIL

9

1

4 4

Guided Strike

At-Will

Cha

VS

Vicius Mockery

At-Will

Cha

VS

Will

10

6

1

Second Chance

Encounter

-

VS

-

P

1

Majestic Word

Encounter

-

VS

-

CBu 5

Words of Friendship

Encounter

-

VS

-

Blunder

Encounter

Cha

VS

Eyebite (Warlock multiclass)

Encounter

Cha

VS

Song of Courage

Daily

Dissonant Strain

Encounter

Stirring Shout

Daily

Cha

PROF

FEAT

ENH

MISC

DAMAGE BONUS

DAMAGE DICE

PROPERTIES (HIGH CRIT, MAGICAL EFFECTS, ETC.) ABIL

FEAT

ENH

1

0

+

5

4

1

1

1d6

+

5

4

1

1

+

0

1

1

+

0

P

1

1

+

0

Will

5

6

1

4

1

1d6

+

5

4

1

Will

10

6

1

4

1

1d6

+

5

4

1

CBu 5

1

1

+

0

5

6

1

+

5

VS

1

1

+

0

VS

1

1

+

0

VS

1

1

+

0

6

1

+

5

VS

1

1

+

0

VS

1

1

+

0

VS

1

1

+

0

VS

1

1

+

0

VS

1

1

+

0

VS

Cha

CLASS

VS

VS

Will

Will

10

3

4

1

4

1

2d6

2d6

Melee Basic Attack

Basic Attack

Str

VS

AC

-

3

1 -1

3

1d6

+

1

Ranged Basic Attack

Basic Attack

Str

VS

AC

5/10

4

1

3

1d4

+

0

0

MISC

Target takes -2 to the defense of my choice until end of my next turn. Target takes -2 to attack rolls until end of my next turn.

Force enemy to reroll the attack.

Target can spend healing surge and regain Cha extra hit points. Slide target 1 square. +5 to next Diplomacy check.

Slide target 2 squares. During the slide, me or one ally makes basic attack with 1+Int attack roll Invisible to target until end of turn.

+1 attack to all allies within CBu5 centered on me. Sustainable: minor action.

4

1

4

1

1

-2 to attack ueot and ally within 5 makes a saving throw.

Regain Cha mod hit points on hit of target until end of encounter

WEALTH

GEMS & JEWELRY

ASTRAL DIAMONDS PLATINUM PIECES (PP) GOLD PIECES (GP)

RITUAL COMPONENTS (GP VALUE)

LANGUAGES Common Elven Primordial

ALCHEMICAL REAGENTS................. SANCTIFIED INCENSE...................... MYSTIC SALVES............................. RARE HERBS..................................

65 gp

SILVER PIECES (SP) COPPER PIECES (CP)

RESIDUUM......................................

OTHER VALUABLES ITEM

VALUE (GP) ITEM

EQUIPMENT ITEM

VALUE (GP) ITEM

VALUE (GP) ITEM

COMPANION

EQUIPMENT (NOT ON PERSON) QTY

WEIGHT LOCATION

ITEM

QTY

VALUE (GP)

NAME

WEIGHT LOCATION

Ritual book Harsch songblade +1 Kobold wand Creax luta Månskära Wand Ray of Enfeeblement +2

LEVEL & ROLE

SIZE, ORIGIN, & TYPE

INITIATIVE

SENSES

AURA AC

HP

AP

SPEED

BLOODIED DAMAGE

0 DEFENSES TOTAL FORT

0

REF

0

WILL

0

BASE

= = =

BONUS

ABILITY SCORES SCORE MOD

+ + +

SCORE

MOD

STR

-5

INT

-5

CON

-5

WIS

-5

DEX

-5

CHA

-5

ABILITIES

SKILLS

EQUIPMENT

ALIGNMENT

TOTAL WEIGHT

RACIAL FEATURES +2 Dex, Cha - Second Chance Power - Nimble Reactions: +2 vs Opportunity Attacks - Bold: +5 to ST versus fear

TOTAL WEIGHT

FEATS - Ritual Caster - Pact Initiate - Multiclass Warlock Fey pact. Gain 1 extra trained Warlock class skill and Eyebite as encounter power. - Jack of all Trades - +2 feat bonus to all untrained skills

CLASS, PATH, & DESTINY FEATURES - Bardic training: One free bard ritual per day - Bardic Virtue of Cunning: Use when enemy misses an attack. Slide an ally within 5+Int squares one square. Usable once per turn. - Majestic Word Power. Song of Rest power. - Multiclass Versatility: Can take any number of multiclass feats. - Skill versatility: +1 bonus to all untrained skills. AP: Cloth, leather, hide, chain, light shield WP: Simple melee, longsword, scimitar, short sword, simple ranged, military ranged

0.0

LANGUAGES

Good

SKILLS SKILL NAME

KEY TOTAL ABILITY BONUS

ACROBATICS

DEX

7

ARCANA

INT

9

ATHLETICS

STR

2

BLUFF

CHA

10

DIPLOMACY

CHA

10

DUNGEONEERING

WIS

5

ENDURANCE

CON

4

HEAL

WIS

5

HISTORY

INT

9

INSIGHT

WIS

7

INTIMIDATE

CHA

8

NATURE

WIS

5

PERCEPTION

WIS

5

RELIGION

INT

7

STEALTH

DEX

3

STREETWISE

CHA

8

THIEVERY

DEX

5

ADDITIONAL INFORMATION Rituals: Make whole (lvl 1) Glib Limerick (lvl 1) Last Sight Vision (lvl 2)

ABIL + 1/2 LVL

= = = = = = = = = = = = = = = = =

1 4 0 5 5 2 2 2 4 2 5 2 2 4 1 5 1

TRND (+5)

+ + + + + + + + + + + + + + + + +

ARMOR

✕ +

MISC

PENALTY

2

-1

3

-1

✕ +

+ ✕ + ✕ +

+ + + ✕ + ✕ + + + + + + + +

3 3

-1

3

3 3 3 3 3

-1

3 5

-1

Character Sheet

Force enemy to reroll the attack. Majestic Word. -. -. CBu 5. Target can spend healing surge and regain Cha extra hit points. Slide target 1 square. Words of ... Invisible to target until end of turn. Song of Courage. CBu 5. +1 attack to all allies within CBu5 centered on me. Sustainable: minor action. Dissonant Strain. Cha. Will.

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