1750 Pts - Dark Eldar - Brian Marino Name

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HQ: Haemonculus (2 , 110 pts) Haemonculus

1 4 4 3 4 2 4 2/3 8 6+ 110 (C:DE, pg. 85); Unit Type: Infantry; Night Vision; Power from Pain; Independent Character; Altered Physique; Gnarlskin; Close Combat Weapon; Splinter Pistol Haemonculus 1 4 4 3 4 2 4 2/3 8 6+ [60] Night Vision; Power from Pain; Independent Character; Altered Physique; Gnarlskin; Close Combat Weapon; Splinter Pistol; Liquifier Gun (x1)

HQ: Baron Sathonyx (1 , 105 pts) Baron Sathonyx

1 6 6 3/4 3 2 6 3/4 9 5+/2(i) 105 (C:DE, pg. 48); Unit Type: Jump Infantry; Fleet; Night Vision; Power from Pain; Independent Character; Hit & Run; Master of the Skies; Hellglaive; Splinter Pistol; Wychsuit; Bones of the Seer; Custom Skyboard; Twilight Shroud; Phantasm Grenade Launcher; Shadow Field; Splinter Pod (x1)

Elite: Kabalite Trueborn (4 , 156 pts) Kabalite Trueborn 3 4 4 3 3 1 5 2 9 5+ 156 (C:DE, pg. 88); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Splinter Rifle (x1); Kabalite Armour; Dark Lance (x2) Raider 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [70] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance (x1); Flickerfield Elite: Kabalite Trueborn (4 , 121 pts) Kabalite Trueborn 3 4 4 3 3 1 5 2 9 5+ 121 (C:DE, pg. 88); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Splinter Rifle (x1); Kabalite Armour; Splinter Cannon (x2) Venom 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [65] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 5 models; Night Vision; Splinter Cannon; TL Splinter Rifle; Flickerfield; Night Shields Elite: Kabalite Trueborn (4 , 121 pts) Kabalite Trueborn 3 4 4 3 3 1 5 2 9 5+ 121 (C:DE, pg. 88); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Splinter Rifle (x1); Kabalite Armour; Splinter Cannon (x2) Venom 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [65] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 5 models; Night Vision; Splinter Cannon; TL Splinter Rifle; Flickerfield; Night Shields Troops: Kabalite Warriors (6 , 130 pts) Kabalite Warriors 5 4 4 3 3 1 5 1 8 5+ 130 (C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Splinter Rifle (x4); Kabalite Armour; Blaster (x1) Raider 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [70] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance (x1); Flickerfield Troops: Kabalite Warriors (6 , 130 pts) Kabalite Warriors 5 4 4 3 3 1 5 1 8 5+ 130 (C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Splinter Rifle (x4); Kabalite Armour; Blaster (x1) Raider 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [70] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance (x1); Flickerfield Troops: Kabalite Warriors (6 , 130 pts) Kabalite Warriors 5 4 4 3 3 1 5 1 8 5+ 130 (C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Splinter Rifle (x4); Kabalite Armour; Blaster (x1) Raider 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [70] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance (x1); Flickerfield

Created with Army Builder® - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.

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Troops: Wyches (9 , 166 pts) Wyches

8 4 4 3 3 1 6 1/2 8 6+/4(i) 166 (C:DE, pg. 89); Unit Type: Infantry; Fleet; Night Vision; Power from Pain; Dodge (4+); Splinter Pistol & CCW; Combat Drugs; Plasma Grenades; Wychsuit; Haywire Grenades Raider 1 Grp: - BS: 4 FA: 10 SA: 10 RA: 10 [70] (C:DE, pg. 91); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Transport Capacity: 10 models; Night Vision; Dark Lance (x1); Flickerfield

Troops: Hellion (10 , 185 pts) Hellion

9 4 4 3/4 3 1 6 1/2 8 5+ 185 (C:DE, pg. 90); Unit Type: Jump Infantry; Fleet; Night Vision; Power from Pain; Hit & Run; Combat Drugs; Wychsuit; Skyboard; Hellglaive; Splinter Pod (x9) Helliarch 1 4 4 3 3 1 6 2/3 9 5+ [41] Splinter Pod (x1); Splinter Pistol; Agoniser

Heavy Support: Ravager (1 , 115 pts) Ravager 1 Grp: 115 BS: 4 FA: 11 SA: 11 RA: 10 (C:DE, pg. 92); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Night Vision; Aerial Assault; Dark Lance (x3); Flickerfield Heavy Support: Ravager (1 , 115 pts) Ravager 1 Grp: 115 BS: 4 FA: 11 SA: 11 RA: 10 (C:DE, pg. 92); Unit Type: Vehicle (Skimmer, Fast, Open-topped); Night Vision; Aerial Assault; Dark Lance (x3); Flickerfield Heavy Support: Razorwing Jetfighter (1 , 165 pts) Razorwing Jetfighter 1 Grp: 165 BS: 4 FA: 10 SA: 10 RA: 10 (C:DE, pg. 93); Unit Type: Vehicle (Skimmer, Fast); Night Vision; Deep Strike; Aerial Assault; Supersonic; Dark Lance (x2); Monoscythe Missile (x4); Splinter Cannon (x1); Flickerfield Total Cost: 1749

Option Footnotes Special Rules May fire all of its weapons when traveling at Cruising speed. Unit starts the game with one pain token. Unit may arrive by Deep Strike (BRB, pg. 95). 4+ invulnerable save in close combat. May assault in the same turn as running, conditions apply (p75 WH40K 5E) May move 3D6" after combat, conditions apply (p75 WH40K 5E) (See WH40k, pg. 50.) Sathonyx and any Hellion unit he joins may re-roll dangerous terrain tests. They may also re-roll I and distance for Hit and Run. Night Vision May reroll Night Fighting distances, conditions apply (p75 WH40K 5E) Supersonic May move 36" when moving Flat Out. Unit Type Unit Type: Infantry Unit Type: Infantry (p.54 WH40k) Unit Type: Jump Infantry 1) Move up to 12" over terrain, start or end of move in Diff Terr, reqs Dangerous Terrain test. 2) May enter play by Deep Strike. 3) Assault 6" affected by Diff Terr. 4) Fall back 3D6" over terrain, end of move in Diff Terr, reqs Dangerous Terrain test. (p.52 WH40k) Unit Type: Vehicle Unit Type: Vehicle (Skimmer, Fast) (WH40k, pp. 70-71) (Skimmer, Fast) Unit Type: Vehicle Unit Type: Vehicle (Skimmer, Fast, Open-topped) (WH40k, pp. 70-71) (Skimmer, Fast, Opentopped) Wargear Agoniser Wounds on a 4+ No armour saves. Blaster 18"R, S8, AP2, Assault 1, Lance. Bones of the Seer An army with Sathonyx adds one to the roll for choosing who goes first. Close Combat Weapon If used with another close combat weapon, +1 attack in close combat. Combat Drugs All units with Combat Drugs gain one of the following (D6): 1) roll 3d6 when Running, 2) +1 WS, 3) +1 S, 4) re-roll To Wound, 5) +1 A, 6) start with a bonus pain token. Aerial Assault Altered Physique Deep Strike Dodge (4+) Fleet Hit & Run Independent Character Master of the Skies

Created with Army Builder® - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.

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Custom Skyboard Dark Lance Flickerfield Gnarlskin Haywire Grenades Hellglaive Kabalite Armour Liquifier Gun Monoscythe Missile Night Shields Phantasm Grenade Launcher Plasma Grenades Shadow Field Skyboard Splinter Cannon Splinter Pistol Splinter Pod Splinter Rifle TL Splinter Rifle Twilight Shroud Wychsuit

Jump Infantry, improved save and inbuilt Splinter Pod. Add +2S when charging. 36" Range; S8; AP2; Heavy 1; Lance Invulnerable Save (5+). Confers a 6+ armour save. Only make a single attack against vehicles, per BRB, pg. 63 (73 against walkers). D6; 1 = No Effect, 2-5 = Glance, 6 = Penetrating hit. Two-handed CCW with +1A and +1S (in profile). Confers a 5+ Armour Save. Template, S4, AP D6, Assault 1. 48"R, S6, AP5, Assault 1, Large Blast, One Shot. Shooting at the target suffers -6" to range.Restrictions apply (C:DE, pg. 63). Model and unit gain offensive and defensive grenades. Assault Grenades (BRB, pg. 36). 2+ invulnerable save. If save is failed, field is destroyed. Jump Infantry, improved save and inbuilt Splinter Pod. 36"R, S X, AP5, Assault 4 or Heavy 6*, Poisoned (4+). *May fire in either mode, vehicles always fire as Heavy. 12"R; SX; AP5; Pistol, Poisoned (4+). 18"R, S X, AP5, Assault 2, Poisoned (4+). 24"R, S X, AP5, Rapid Fire, Poisoned (4+). 24"R, S X, AP5, Rapid Fire, Poisoned (4+), Twin-linked. Sathonyx and his unit gain Stealth. Confers a 6+ armour save.

Roster Design Information Power from Pain: Pain tokens grant increasing powers (see Codex: Dark Eldar, pg. 25). 1+ Feel No Pain, 2+ Furious Charge, 3+ Fearless. Validation Report 1. Dark Eldar Army: Kabal; c-1. File Version: 1.30 For Bug Reports/www.ab40k.org; b-1. Roster Options: Special Characters; a-1. Scenario: Normal Mission Roster satisfies all enforced validation rules Roster Statistics % Elite: 22.8 % Fast: 0 % Heavy: 22.6 % HQ: 12.3 Model Count: 55 % Troops: 42.4 % Wargear: 0 Files version: 1.3 Group

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Created with Army Builder® - Copyright (c) 1997-2011 Lone Wolf Development, Inc. All rights reserved.

Download it for FREE at http://www.wolflair. com!

Brian Marino

(C:DE, pg. 85); Unit Type: Infantry; Night Vision; Power from Pain; Independent Character;. Altered Physique; Gnarlskin; Close Combat Weapon; Splinter Pistol. Haemonculus 1. 4. 4. 3. 4. 2. 4. 2/3. 8. 6+. [60]. Night Vision; Power from Pain; Independent Character; Altered Physique; Gnarlskin; Close. Combat Weapon; Splinter ...

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