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Author: Tracy Fullerton Edition Language: English ISBN10: 0240809742 ISBN13: 9780240809748 Pages: 470 Edition: Second Edition Published: January 1st 2008

Description: Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no background in programming or artwork, releasing you from the intricacies of electronic game production, so you can develop a working understanding of the essentials of game design.Features: * A design methodology used in the USC Interactive Media program, a cutting edge program funded in part of Electronic Arts. * Hands-on exercises demonstrate key concepts, and the design methodology * Insights from top industry game designers, including Noah Falstein, American McGee, Peter Molyneux

A Playcentric Approach to Creating Innovative Games

Jan 1, 2008 - ... のパラベラム 心的爆撃 [Shissou suru Shishunki no Parabellum: Shinteki Bakugeki] - Makoto Fukami - Book,PDF The Bone Labyrinth - James ...

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